The third episode of Beyond the Light, IO Interactive’s developer diary providing a behind-the-scenes look at their upcoming ...
In Genki Kawamura’s infinity-loop thriller, “Exit 8,” a labyrinthine metro station becomes a metaphor for a life lived in ...
Game launches are always nail-biting affairs for developers. Maybe fans find critical bugs that make the overall experience unplayable. Maybe the game doesn't review well, or starts making headlines ...
Google Cloud is pushing “Living Games”, powered by autonomous AI agents that interact with players and game worlds in real time. Agentic AI tools could automate playtesting, code generation and other ...
This is read by an automated voice. Please report any issues or inconsistencies here. The blood of the dragon is headed to the big screen. While details of the plot have yet to be confirmed, the film ...
NEW YORK, Feb 25 (Reuters) - New York's attorney general sued Valve, a video game developer whose franchises include Counter-Strike, Team Fortress and Dota, accusing it of promoting illegal gambling ...
Much of the conversation around artificial intelligence (AI) in game development starts with the same question: Will AI replace developers? It’s an understandable concern, but it’s the wrong framing.
To continue reading this content, please enable JavaScript in your browser settings and refresh this page. Preview this article 1 min It's the latest tech closure in ...
Developer Saber is backing the adaptation of the Lionsgate property. By Aaron Couch Film Editor The project is described as a mature audience, third-person action game that will be available on ...
Blade Runner 2033 Labyrinth has been delisted on Steam, 18 months after 24 employees resigned from developer Annapurna Interactive, including game director Chelsea Hash and the entire Blade Runner ...
GameSpot may get a commission from retail offers. While speaking with Game File, Epic vice president Steve Allison said, "We love [Horses'] studio," but reiterated that the game's adult content ...
Artificial intelligence is no longer the "future" of game development. It’s already reshaping how studios build, ship and scale mobile games. Rather than a theoretical trend or an optional experiment, ...